![]() There’s already plenty of sneak peeks at the different environments dotted throughout the game, all centred around the central Citadel. Take this shot from the recent Nintendo Switch announcement trailer: The pixel art is deep, colourful, and captures the atmosphere of the various in-game environments very well. I can only imagine that towards the end of the game it’s going to get extremely tricky…īeyond the gameplay, Eldest Souls is a beautiful game. Even as you progress your character, the bosses in-game match your new power level. Eldest Souls – Fallen Flag Studio August 29, 2020Ĭombat combos, movement, and strategy are as important as hitting your attacks. To those who don't know us, we're developing #EldestSouls A challenging boss-rush game in beautiful #pixelartĬheck out our #NintendoSwitch announcement trailer on our page!□ ⚔️ ⚔️ #screenshotsaturday #indiegame /oZjs0vJqij A gameplay demo from a few months ago let players fight up until the second boss, and the combat is unforgiving in that typical Souls-like fashion. Once you defeat a boss you can claim some of their skills and abilities for yourself as you level up your god-slayer.īut it won’t easy. Some have already been revealed by Fallen Flag, such as Azikel, a winged god. You must defeat a slew of Old Gods, the monstrous bosses of varying kinds. Fallen Flag has been clear about the game’s difficulty level, repeating that the game is definitely “challenging.” The game incorporates Souls-like boss combat in a deep and dark fantasy world. The game will release on Steam and Nintendo Switch later this year. Yes, the name is a fusion of Dark Souls and Elder Scrolls. Eldest Scrolls, from indie developer studio Fallen Flag, is an upcoming boss-rush game rendered in detailed pixel art and featuring a range of different bosses and combat styles.
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